Painting Faces on Miniatures: A Boonie Hat Heads Guide
By Victoria Miniatures | Published: 2026-09-16
Category: How-to Guides
Learn how to paint miniature faces with a repeatable six-step process. Base, shade, layer, and finish heads like Boonie Hat Heads without overworking the skin.
Quick answer
Paint miniature faces by working from a smooth mid-tone base to controlled shadows and then to small highlights. Keep layers thin, let each dry, and stop before the face looks chalky. A head like Boonie Hat Heads Male x10 gives you ten practice faces and two spare hats, so you can test the process before committing to a whole squad.

Faces are the part of a miniature people look at first, and they are also the part most likely to get overworked. The good news is that you do not need a dozen paint pots or a magnifier to get a clean, readable face. You need a simple order of operations and the discipline to stop.
This guide walks through a six-step process for painting faces on small-scale heads, using Boonie Hat Heads Male x10 as a practical example. The same sequence works on any heroic-scale face, including female heads and shako heads, and it is easy to repeat across a squad once you have it dialed in.
What you need before you start
You can paint a face with four or five colors: a mid-tone skin, a darker shade for recesses, a lighter tone for raised areas, a dark brown or black for eyes, and an optional red or purple for lips and cheeks. A size 0 or 1 brush with a sharp point matters more than an expensive one. If your brush has a stray hair, trim it rather than fighting it.
Work under a daylight lamp if you can. Warm yellow light hides blue and green tones, which makes skin look muddier than it is. A neutral white or daylight bulb shows what you are actually painting, so you correct problems while they are still small.
- Thin your paint with water or medium until it flows without pooling.
- Keep a scrap head or a spare hat to test each mix before it touches the face.
- Paint faces before you attach arms or gear that would block your brush.
Step 1: Base the face with a smooth mid-tone
Load your brush lightly and paint the whole face, including the ears and neck, with your mid-tone skin color. Use two thin coats rather than one thick one. The first coat will look patchy; that is normal. Let it dry completely, then apply the second coat. The goal is an even, opaque surface with no visible brush marks.
If the base looks streaky after two coats, the paint is too thick. Add a little water and try again on a spare head. A smooth base is the foundation for everything that follows, and a lumpy base will show through every later layer.
- Checkpoint: the face should read as one flat color from arm's length.
- Common mistake: flooding the eye sockets and losing the sculpted detail.
Step 2: Shade the recesses with a darker skin tone
Mix your base skin with a small amount of dark brown or a deep red-brown. Apply this shade into the eye sockets, under the nose, along the jawline, under the lower lip, and behind the ears. You are not covering the face; you are darkening the places where light does not reach. Use the tip of the brush and let capillary action pull the paint into the recess.
If the shade spills onto a raised area, wipe it away with a clean, damp brush before it dries. Working one small area at a time keeps you in control. On a head with a hat brim, the brim already casts a natural shadow, so keep the forehead shading light.
- Checkpoint: shadows should be visible but not black.
- Common mistake: using pure black for skin shadows, which looks like dirt.
Step 3: Layer highlights on the raised planes
Mix your base skin with a lighter flesh tone or a touch of off-white. Apply this to the forehead, the bridge and tip of the nose, the cheekbones, the chin, and the tops of the ears. Keep the layers thin and build up gradually. Two or three subtle layers read better than one bright stripe.
On Boonie Hat Heads Male x10, the hat brim shadows the upper face, so place your brightest highlight on the nose and chin rather than the forehead. This keeps the face readable under the hat instead of flat and dark.
- Checkpoint: highlights should catch the light, not glow.
- Common mistake: highlighting every plane equally and erasing the shadows.
Step 4: Paint the eyes without overdoing them
Paint the eye white first, then place a dark pupil in the center. Use the smallest brush you own and thin the paint so it flows off the tip. If the eye looks too large, repaint the surrounding skin over the edges and try again. It is easier to fix a small eye than to shrink a big one.
For most tabletop faces, a dark horizontal line with a tiny white dot on each side reads better than a full white eyeball. If the sculpt has deep eye sockets, let the shade do most of the work and add only a small dark pupil. Less is more here.
- Checkpoint: eyes should look in the same direction.
- Common mistake: painting large white eyes that make the face look startled.
Step 5: Add lips, cheeks, and a final tidy-up
Mix a small amount of red or purple into your skin tone for the lips. Paint them as a thin line, not a full shape. For cheeks, use a very diluted red or pink and apply a soft dot that you blend out with a clean, damp brush. This step is optional, but it adds life to pale faces.
Finally, go back over any areas where paint slipped. Clean the edges around the hat, the collar, and the hairline. A crisp boundary between the face and the hat makes the whole head look sharper, especially on a model like Boonie Hat Heads Male x10 where the hat is a major visual element.
- Checkpoint: lips should be subtle at arm's length.
- Common mistake: leaving a hard line of shade where the cheek meets the jaw.
Step 6: Seal and repeat across the squad
Once the face is dry, apply a thin coat of matte varnish to protect it during handling. Varnish also evens out any slight sheen differences between paint layers. Let it cure fully before you attach the head to a body or start on the next one. If you are painting ten heads, work in batches: base all ten, then shade all ten, and so on.
Batching keeps your mixes consistent and saves time. It also lets you compare faces side by side, so you can spot which one needs another highlight or a smaller pupil. The Boonie Hat Heads Male x10 set includes two spare hats, which is useful if you want to practice the hat-painting step without risking a finished face.
- Checkpoint: varnish should be thin enough to preserve detail.
- Common mistake: handling the face before the varnish has cured.
Face painting steps at a glance
- Base the face: Apply two thin coats of a mid-tone skin color over the whole face, ears, and neck. Let each coat dry. Checkpoint: an even, opaque surface with no brush marks.
- Shade the recesses: Paint a darker skin mix into the eye sockets, under the nose, along the jaw, and behind the ears. Checkpoint: shadows read as depth, not dirt.
- Layer highlights: Add a lighter skin mix to the nose, cheekbones, chin, and forehead. Keep layers thin and build slowly. Checkpoint: highlights catch the light without glowing.
- Paint the eyes: Paint the whites, then add a dark pupil. Keep the eye small and check that both pupils point the same way. Checkpoint: eyes look calm, not startled.
- Add lips and cheeks: Use a thin line for lips and a diluted red dot for cheeks, blended out with a clean damp brush. Checkpoint: subtle at arm's length.
- Seal and batch: Apply a thin matte varnish and let it cure. Repeat the whole sequence across a batch of heads for consistency. Checkpoint: varnish preserves detail and protects the paint.
Products that fit this process
- Boonie Hat Heads Male x10: 10x Male Heads with Boonie (giggle) Hats and two spare hats. Sculpted by Victoria Lamb. This is a physical product. Ten heads and two spare hats give you enough practice faces to test each step before you commit to a full squad.
- Slouch Hats x 10: Ten Slouch Hats. Each hat is hollowed out to assist with fitting them to your minis. Designed to fit 28mm heroic scale miniatures and popular plastic sci-fi troops. The hollow fit means you can paint the face first and add the hat after, which keeps the brim from blocking your brush.
- 95th Rifles Shako Heads (Male): 10x Shako heads designed to fit male Grimdark Empire torsos. High quality 3D print. This is a physical product. If you want a different hat shape for a historical or fantasy project, these heads use the same face-painting sequence.
Painting faces is a repeatable skill, not a talent. Base, shade, highlight, and stop before you overwork the skin. Start with a set like Boonie Hat Heads Male x10, practice the six steps on a few heads, and you will have a squad of faces that read clearly on the tabletop.


